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Zaltehook

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目录
  1. 目录
  2. Information
  3. AC Aubula
  4. Strategy
  5. Parts
  6. Aubula (1st version)
  7. Aubula (2nd version)
  8. Gallery
  9. Trivia
Zaltehook AC emblem
Zaltehook
General information
Japanese nameザルトホック (Zarutohokku)
GenderMale
Affiliation and military information
OccupationRaven
CraftAubula
Real world information
AppearancesArmored Core 2: Another Age

Zaltehook (ザルトホック Zarutohokku) is a Raven who appears in Armored Core 2: Another Age.

Information

A Martian Raven, Zaltehook is a top-ranked Raven from the Martian Arena. He comes to Earth for an Arena match with the Raven. He loses the match and later challenges the Raven again with an improved AC and Human PLUS abilities, although he still loses. He is encoutered in the mission Special Arena Appearance and Special Arena Rematch.

AC Aubula

Aubula (オービュラ Ōbyura) is a middleweight two-legged AC equipped with a triple rocket launcher, a dummy maker, an energy machine gun, a laser blade and an overboost core. Following the first encounter, Zaltehook upgrades his AC, equipping it with more powerful weapons: anti missile extensions, a ground torpedo back weapon, a laser rifle, a laser blade and an overboost core. The unit also gains Human PLUS abilities in its second AC, allowing it to fire blade waves.

Strategy

Zaltehook isn’t that dangerous in his first form, his only danger is his energy machine gun which he will use constantly, staying on the move will help in avoiding his energy machine gun fire. His rockets can be avoided easily so you don’t need to worry much about those. He also rarely uses his laser blade (he only uses it if you try to blade him head-on) so don’t even bother with this. Whittling him down while moving about constantly is the way to go about beating him. He does have good durability so heavier weaponry is recommended to use against him.

In his second form however, he has switched up his patterns a bit. Zaltehook has Human PLUS abilities which enable him to fly about more frequently than before. In addition, he has better, upgraded weapons that are more potent than before, making him slightly harder but he’s still far from unbeatable. Do note that in his second encounter, there are additional gun turrets on the ceiling that will continually fire at you so it’s better to get them out of the way first.

Once the ceiling turrets are gone you can focus on Zaltehook entirely. His new weapons consist of a new laser rifle & a ground torpedo weapon both of which can be fairly dangerous if they connect. On top of this, he also has anti-missile extensions so missiles are not recommended to use against him. Instead, outclassing him in firepower would be the way to go. Since Zaltehook has a tendency of remaining airborne more than before, aiming your FCS up will help greatly. He will usually overboost about while airborne & shooting ground torpedos at you, so try to dodge them (or if you have anti-missiles yourself use them sparingly). After a while, he will peck away at you with his laser rifle which he is quite accurate with so be mindful of this.

Even with his improved weapons & switched up fighting style, he is far from unbeatable. Despite his constant flying, his movements are somewhat predictable. Moreover, even though he’s a PLUS, he does not have unlimited energy so he will be forced to descend at some point to recover energy. You don’t have to wait until then to attack, just keep him in your sights & fire away at him. Because his mobility, high DPS weapons like his own laser rifle work well against him. Although he has anti-missile extensions, missile weapons that can fire in huge volleys (i.e. dual back multi-missiles or pursuit missiles, or quad missiles with the 4-shot relay missile) can overwhelm & bypass his anti-missiles. In certain cases, even his own ground torpedo is effective against him (due to the trajectory of the missiles which can bypass his extensions).

Parts

Aubula (1st version)

Aubula (2nd version)

Gallery

Trivia

  • He is the only Raven in the game to have more than one appearance in a mission.